Wednesday, October 22, 2014

Integrating Technology in K-12 Curriculum






Part A



Define and respond in writing in this section of the module to the following terms (in your own words) and give one example of each; then post your responses under  the tab “Glossary of Terms” on your Google Web and blog.  Place your revised URL’s in this section of your module.

Alphabet books-teacher or student made books designed to teach letter sounds, vocabulary words, reading skills and spelling patterns.

Example of Alphabet books: Printable Alphabet book Earth Day

Concept books- resources for English language learners and beginning readers provide teachers opportunity to use digital photography to promote literacy learning.

Example of Concept books: Inside Outside Upside Down

Digital art-refers to artistic expressions that occurs through computer based or electronic environments.

Digital projector- (known also as a multimedia projector) images projects from a computer to a screen that is large or other viewing surface externally.

Digital storytelling- refers to way that video imagery, audio, text, written can be attached to make unique story presentations.

Example of Digital storytelling: A teacher using a website to create a digital storytelling such as Someries.

Digital video camera- are easy to produce and use view instant movies with sound recorded

Example of Digital video camera: A teacher recording a class lesson.

Digital video editing software- is software for manipulating and editing video digital material.

Example of Digital video editing software: MovieMaker

Digital voice recorder- is a small handheld device for recording voices and sounds then can be downloaded to an audio-sharing website or computer.

Example of Digital voice recorder: Audacity

Document camera- captures under its lens whatever, and when connected to a television set or digital projector, projects onto a large screen or whiteboard that image.

Example of Document camera: A teacher took class pictures own the camera and downloaded to the television set for entire audience to see.

Graphic design- is the process of arranging images and types to communicate visually information.

Example of Graphic design: Someone giving a power point presentation.

Handcrafted videos-a camera focused on image, numbers, paper cutouts and words as they move around and appear on white background or whiteboard.

Example of Handcrafted videos: Streaming video

Information presentation design-the arrangement of pictorial information and writing that the intended audience can clearly and easily understand it.

Example of Information presentation design: A teacher giving a power point presentation on a particular topic.

iPod- a music player that is handheld.

Example of Ipod- A student download music to their phone from an online radio station.

Ken Burns effect- is the use of panning and zooming in digital videos editing to give still photographs a sense of dramatic movement.

Example of Ken Burns effect: A student taking a picture zooming in and out to make sure it is vivid and bright.

Media synergy- the process in which digital, print materials and video are combined with face to face instruction to powerful build students learning environments.

Example of Media synergy: is when a person links products across different media.

Multimedia- means the presentation of material using both pictures and words.

Example of Multimedia: Students used spreadsheets to create graphs.

Multimodal learning- occurs when teachers attach spoken words with written or visual text with utilize or audio models and simulations.

Example of Multimodal learning: When a teacher have her students do simulations in class.

Next-generation presentation tools- use multimedia to enlarge ways that information in classroom is shared.

Example of Next-generation presentation tools: Prezi

Podcast- means audio recording access on computers and distributed online or portable media players using software that is free such as iTunes.

Example of Podcast: A student records a story he or she wrote onto podcast.

Podcatcher- the needed software to download a podcast.

Example of Podcatcher: Some access the software online and then download podcast to use it.

PowerPoint- is a software multimedia presentation.

Example of PowerPoint: Open Office Impress

Storyboarding- is the process that videographers and writers use to outline their stories video scene by scene.

Example of Storyboarding: Kids’ Vid website

Streaming video-is the simultaneous transfer or data, voice and video from one computer to another.

Example of streaming video: Windows Media Player

Vodcast- Podcast that contains delivery through the Internet and video image.

Example of Vodcast: When a teachers creates a lesson on a video that can be shown online.

Webcast- describes broadcast streaming media of video and audio over the Internet.

YouTube- is sharing website or video hosting where people can upload videos they created for others to see online.

Example of YouTube: When a teacher uploads a class video of her students working in groups and upload it on YouTube for a wide audience to see online.

 

Reference

 

Edwards, S.A., Maloy, R.W., O’Loughlin, R.V., & Woolf, B.P. (2014) Transforming Learning

     with New Technologies. Upper Saddle River, New Jersey: Pearson Education, Inc.

 

 



Part B

Develop/Design a lesson plan using the information you learned regarding Multimedia Technologies as discussed in this chapter. Please use the lesson plan on pages 237-239 as an example.

Grades: 6 to 12

Subject: Technology Education

Key Goal/Enduring Understanding: Just taking a picture of a Goggle Docs Power Point Presentation.

Essential Question: What are tips and advice for social media responsibility?

Learning Standards: Alabama Learning Exchange Standards

TC2 (6-8) 8. Identify safe uses of social networking and electronic information.

TC2 (6-8) 9. Practice responsible and legal use of technology and digital content.

TC2 (9-12) 8. Practice safe users of social networking and electronic information.

TC2 (9-12) 9. Practice ethical and legal use of technology systems and digital content.


Students will be able to

1. Locate information on the Internet about Social Media Responsibility

2. Create a Google Docs Power Point Presentation on Social Media Responsibility

3. Use a digital camera took take a picture of their Google Docs Power Point Presentation

Technology Use: Computers with Internet access and digital camera

Minimal Technology: Students will take pictures of their Google Docs Power Point Presentations on Social Media Responsibility.

Evaluation: This lesson uses one form of evaluation including rubrics to record students Google Docs Power Point Presentation and their picture of Google Docs Power Point Presentation.

Lesson Plan Descriptions

Lesson Focus: Student being able to locate and use resources from the Internet. Students being able to write in online document. Lastly, students being able to take good pictures using a digital camera.

Lesson Design-Minimal Technology

Students take pictures of their online Google Docs Power Point Presentation on Social Media Responsibility using a digital camera.

Lesson Activities Using Technology:

Day 1: Have students watch a video on Social Media Responsibility.

Day 2: Take students to the computer lab so that can research information about how to use social media appropriately.

Day 3: Put students in groups of four and have them narrow down the information they found about social media on the Internet.

Day 4: Have students view a tutorial on using Google Docs. Also, have students create an account for week.

Day 5: Have students create a power point presentation on Google Docs about how to use social media appropriately. Students should have at least 6 slides including the following parts: title, subtitle, two information slides, resource, and names group members. Students will share their power point presentation online for me to see.

Day 1 of the next week: Students take pictures of their Google Docs Power Point Presentation.

Analysis and Evaluation:

1. Name 5 tips for Social Media Responsibility.

2. How can you become more responsibility when it comes to communicating with others online?

3. What have you learned about Social Media Responsibility?

 

 
 
Part C

Lesson Outcome 9.1 Use multimedia technology and understand how teachers can use it dynamically in their teaching.

     Digital and multimedia technologies provides ways to convey information creatively, capturing attention of viewers and listeners while clearly making material remembered vividly and understood. Multimedia means the presentation of material using both pictures and words. Multimedia is a major part of media synergy, in which print materials, video and digital attach with instruction face to face to powerful build students learning environments. Multimedia happens in education when multiple media support learning and teaching in classrooms. Some examples of multiple media that support learning and teaching in the classrooms include the following: viewing material from websites, downloading vodcasts and podcasts to a computer and using computer presentations that attach pictures, sounds and words. However, there is a major difference between multimodal learning and single-mode learning. Multimodal learning occurs when teachers attach spoken words with written or visuals text with utilize or audio models and simulations. Single mode learning means that students receive one form in information. To continue, the potential of understanding multimedia technologies starts by examining their impact on learning and teaching in a classroom.  The minimal classroom technology reflects how schools technologically looked before the computer revolution.  The technologies were functional, but extremely limited in the amount of content multimedia they could deliver. In concluding, there are multimedia tools for learning and teaching.  Some multimedia tools for learning and teaching include the following: (1) students can view presentations that are dynamic on the scientific process featuring animations, text and creation of own show to others, (2) Students in small groups or individually can utilize websites that are interactive or respond and read to a variety of resources online such as charts, videos, maps and documentaries and (3) Students could film with digital cameras experiments with the water cycle and the resulting videos and photos shown to the whole class.

 

 
Learning Outcome 9.2 Analyze the uses of Power Point presentation software for effective teaching and learning.

     Power Point presentation is a presentation multimedia software package.  Many schools widely use this presentation tool. Some of the well -known Power Point presentation software are the following:  Acrobat, Google Docs, Open Office Impress and Prezi.  Document cameras and digital projectors are technology tools that enlarge how Power Point can be used as engaging students’ form of information presentation. A digital projector projects images to a large screen from a computer or other external surface viewing. A document camera captures under its lens whatever when connected to a television set or a digital projector projects the image onto whiteboard or large screen. In addition, teacher can use power point to create a slide shows of academic material and include animations, video, audio, charts and graphs. A theorist Edward Tufte criticized that Power Point is a presenter oriented and not audience oriented. Edward Tufte also said that the overreliance on bullet points on Power Point minimize main ideas to simple phrases. Technology educators in terms think about Power Point as an information presentation design. Information presentation design is the arrangement of pictorial information and written so that is intended audience can clearly and simply understand it. However, there are strategies that educators can use for using power point with students. Some strategies that educator can use include the following: (1) use images to produce class discussion, (2) promote analysis visual of discussion topics, (3) as attention getters use the slides, (4) create your own Power Point learning games and (5) display comments or questions for short writing assignments. In concluding, next-generation presentation tools use multimedia to enlarge ways for sharing information in the classrooms. Some next-generation presentation tools are Prezi, Animoto and Glogster. Prezi allows students and teachers to create collaboratively displays visually online using to nonlinear approaches to presentation of information. Animoto allows teachers to use text, pictures, video clips and sound to stretch out how information is received and presented. Glogster allows students and teachers to create posters digitally that combine to use of graphics, images and sounds with text.

Learning Outcome 9.3 Give examples of how and why teachers can use video in the classroom.

 

     Videos are used widely for classroom instruction because they provide ways to present information multimodally while readdressing the instruction method from teacher to screen for part of a time in class. Many pre-K to 12th grade teachers believe strongly video content and television is more effective for goals in learning when integrating with other instructional resources. In addition, videos are still effective and popular teaching tool at all grade levels for three reasons: unique learning experiences, abundance of resources and student interest. There are some video resources teachers and students can use such as YouTube, Handcrafted videos and Streaming video. YouTube is a sharing website and video hosting where people upload videos that they have created for others to see. Teachers can use You Tube to locate resources or on the site upload their own videos.  Handcrafted videos is that a camera focuses on paper cutouts, images, words and number as they movie around and appear on a white background or whiteboard. Students and teachers can create their own videos using the approach handcraft.

Streaming video is the transfer simultaneously of data, voice, and video from one computer to another. Teachers and students can stream material to send over the Internet and the material will display on their smartphones or computers. To continue, teachers can use strategies for using videos with students. Some strategies for using videos with students including the following: integrate video into lessons, ask students to write responses, turn off the sound or picture and often rewind and pause videos. In concluding, webcast describe broadcast streaming media of video and audio over the Internet. Two organizations that provide educational webcasts are EDUCAUSE Live! and The Library of Congress Webcasts.  EDUCAUSE Live! offers an interactive web seminars about topics on technology in higher education that allow guest to attend virtually video/image and online audio technology presentation that provides participants interactive tools with host presenters. The Library of Congress Webcasts is a library offers 10 topic lists of often viewed webcasts.

 
Learning Outcome 9.4 Describe activities that involve taking photos and making motives that promote teaching and learning.

     The new generation of digital technologies media invites teachers and students to publishers and editors of creative and educational materials. Digital media include multiple of mediums for movie making and photo taking at every grade level and in every subject area.  There many major reasons for students and teacher to be videographers and photographers in school. The major reasons include the following: information creation, documenting learning, engaging students and active learning. In addition, digital video cameras are easy to use and produce instant movies view with sound recorded. There are literacy learning with cameras that are digital. Students and teachers can photograph inexpensively virtually any activity that is instructional in any subject area. In elementary grades literacy learning is one area of curriculum benefit especially from the use of photographs. Two classroom projects are concept and alphabet books in which short videos and digital photographs promote literacy learning among preschool and through students in middle school. Concept books are resources for English language learners and beginning readers provide opportunity for teachers to use photography digitally to promote literacy learning. Kindergarten, first and second grade students can create and illustrate their own alphabet books as a way to practice letter sounds, vocabulary words, reading skills and spelling patterns. However, there are ideas for using videos in the classroom such as digital videos and digital storytelling. Students can create their own digital video skateboarding down the neighborhood having friend videotaping them. Students can create their own digital story using Someries.  To continue, digital video editing software is for manipulating and editing digital video material. A feature that is special of the software is its ability to produce the filming style knows as the Ken Burns effect. Ken Burns effect is a term given to the use of photographs stillness in a movie format. Students must learn to story board their digital videos to engage highly in video editing and video making. Story boarding is the process that videographers and writers use to outline stories of videos scene by scene. In concluding, there are some strategies to support the cameras used in the classroom. Some strategies to support cameras usage in the classroom include the following: record events while they are unfolding, use regularly, create a video production area in the classroom and edit, generate and publish student writing.

 
Lesson 9.5 Describe how teachers can use podcasts and vodcasts as teaching and learning technologies.

 

     Podcasts is an audio recording accessed on computers and distributed online or portable media players using software that is free such as iTunes. The needed software to download a post is called podcatcher. Some of these recording increasingly, include audio as well as video giving rise to a podcasting version known as vodcast. Many people think of an iPod when mentioning vodcasts or podcasts. iPod refers to a music player that is handheld. iPod are devices for students to view and listen such as videos, slideshows, and music in the palm of their hands. In addition, there are ways to locate relevant educationally podcasts. Some of the ways include the following: Thee Education Podcast Network, Podcast Alley, and Podcast Ready.

In concluding, there are three educational benefits that podcasts provides for students and teachers. The three educational benefits that podcasts provide include the following: (1) Students listen to other students and a teacher discussing important academic materials as a way to remember and review information that has been presented in class, (2) Teachers can listen to themselves as a way to improve and reflect on discussions and information that were presented in class orally and (3) teachers and students can develop together exciting learning projects such as assembling interviews orally for history into a podcast based report.

Reference

Edwards, S.A., Maloy, R.W., O’Loughlin, R.V., & Woolf, B.P. (2014) Transforming Learning

     with New Technologies. Upper Saddle River, New Jersey: Pearson Education, Inc.

 





 

 

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